Category: Uncategorized

  • Set up a mixed reality project in Unity with the Mixed Reality Toolkit

    Import the Mixed Reality Toolkit into your Unity project to accelerate your mixed reality development.

    Learning objectives

    By the end of this module, you’ll be able to:

    • Configure Unity for Windows Mixed Reality Development.
    • Import the Mixed Reality Toolkit (MRTK) foundation package into Unity.
    • Add MRTK to a Unity scene.
    • Compare and contrast the three primary MRTK interaction models.
    • Manipulate holograms using ObjectManipulator.

    digital transformation

  • Build a 3D mobile app with Power Apps in mixed reality

    In this module, you’ll learn about the foundational elements required to build a mixed reality application in the Power Apps low-code rapid development environment. You’ll also build a sales-oriented 3D mobile mixed reality application using Power Apps in mixed reality.

    Learning objectives

    By the end of this module you’ll be able to:

    • Understand Power Apps in Mixed Reality and its use cases.
    • Learn about some of the mixed reality components included in Power Apps such as Measure in MR and View in MR
    • Configure, set up, and build a “Sales” oriented mixed reality application with Power Apps.

    data analytics

  • Activate spatial audio for your HoloLens 2 application

    Learn about spatial audio to enhance your learning experience. Explores the use of spatial audio by integrating it to a HoloLens 2 application.

    Learning objectives

    By the end of this module, you’ll be able to:

    • Import the Mixed Reality Toolkit (MRTK).
    • Import and enable the Microsoft Spatializer plugin and also enable the spatial audio on your workstation.
    • Spatialize the button interaction sounds and use an audio clip to test spatialized button interaction.
    • Spatialize audio from a video source and try out your app on a HoloLens 2 or in the Unity editor. You’ll see and hear the video, and the audio from the video is spatialized.
    • Enable and disable spatialization at run time, test out the app on a HoloLens 2 or in the Unity editor. In the app, you can now click the button to activate and deactivate spatialization of the audio.

    cyber security

  • HoloLens 2 fundamentals: develop mixed reality applications

    Learn the techniques and best practices for developing mixed reality applications.You will identify and describe some of the core concepts like Mixed Reality Toolkit (MRTK), Azure Services, PC Holographic Remoting, and so on.

    Prerequisites

    • A Windows 10 or 11 PC configured with the correct tools installed
    • Windows 10 SDK 10.0.18362.0 or later
    • Unity Hub with Unity 2021.3 or later installed and the Universal Windows Platform Build Support module added
    • (Optional) A HoloLens 2 device configured for development

    https://cosmicnext.com/crm

  • Introduction to the Mixed Reality Toolkit-Set Up Your Project and Use Hand Interaction

    Import and learn about foundational elements of the Mixed Reality Toolkit (MRTK).

    Learning objectives

    By the end of this module, you’ll be able to:

    • Import the MRTK into your Unity Windows Mixed Reality Project.
    • Configure basic object interactions without the need to create your own custom scripts.

    https://cosmicnext.com/contact

  • Add Azure AI services to your mixed reality project

    Import and learn about Azure Speech Services to enhance your learning experience.

    Learning objectives

    By the end of this module, you’ll be able to:

    • Implement speech recognition powered by Azure with Mixed Reality ToolKit (MRTK).
    • Implement speech commands powered by Azure.
    • Successfully translate the words you speak into several different languages.
    • Integrate AI-powered speech commands, allowing your application to recognize the users’ intent even if they don’t utter precise commands.

    application services

  • Getting started with 3D object interaction

    Learn to manipulate and interact with 3D objects

    Learning objectives

    By the end of this module, you’ll be able to:

    • Learn how to configure 3D objects so users can interact with them.
    • Learn how to add bounds control to 3D objects.
    • Learn how to organize buttons in a collection.
    • Learn how to use MRTK’s menu prefabs.
    • Learn how to interact with holograms using UI menus and buttons.
    • Learn how to add text elements.

    404 2

  • Enable eye tracking and voice commands for objects on the HoloLens 2

    In this module, you’ll use eye tracking and voice commands in your Unity project and enhance user experience.

    Learning objectives

    By the end of this module, you’ll be able to:

    • Learn how to enable eye tracking for HoloLens 2.
    • Learn how to use eye tracking to trigger action.
    • Learn how to create speech commands.
    • Learn how to control speech commands globally and locally.

    about 2

  • Place a Mars Rover object in the scene and work with grids and intelligent object tracking

    This course provides you with an understanding of placing objects and tracking objects using solvers.

    Learning objectives

    By the end of this module, you’ll be able to:

    • Position objects in the scene.
    • Use solvers to direct the user to objects.
    • Use solvers to reposition objects.

    https://cosmicnext.com/about

  • Build mixed reality digital twins with Azure Digital Twins and Unity

    Learn how to create a mixed reality application using Azure Digital Twins and Unity, a real-time 3D platform.

    Prerequisites

    • Azure service creation and configuration
    • Basic familiarity with Unity, C#, and GitHub
    • Domain User Microsoft Entra ID (i.e., not Guest)
    • Azure CLI installed
    • Bing Maps developer account
    • A Windows 10 PC configured with the required tools
      • Windows 10 SDK 10.0.18362.0 or later
      • Unity Hub with Unity 2020.3.0f1 (LTS) installed
      • Visual Studio 2019, with Universal Windows Platform (UWP) workload installed
      • USB Device Connectivity
      • Microsoft Mixed Reality Feature Tool

    https://cosmicnext.com/design